CeresEngine 0.2.0
A game development framework
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CeresEngine::NLDevice Class Referencefinal

Null RenderAPI device object. More...

#include <CeresEngine/RenderAPI/Null/NLDevice.hpp>

Inheritance diagram for CeresEngine::NLDevice:
CeresEngine::GPUDevice CeresEngine::NLObject< NLDevice, GPUDevice > CeresEngine::GPUObject

Public Member Functions

 NLDevice (NLRenderAPI &renderAPI)
 
 ~NLDevice () final
 
GPUCommandBufferPtr createCommandBuffer (const GPUCommandBufferDescriptor &descriptor) final
 
GPURenderPassPtr createRenderPass (const GPURenderPassDescriptor &descriptor) final
 
GPUPipelineLayoutPtr createPipelineLayout (const GPUPipelineLayoutDescriptor &descriptor) final
 
GPUGraphicsPipelinePtr createGraphicsPipeline (const GPUGraphicsPipelineDescriptor &descriptor) final
 
GPUComputePipelinePtr createComputePipeline (const GPUComputePipelineDescriptor &descriptor) final
 
GPUShaderPtr createShader (const GPUShaderDescriptor &descriptor) final
 
GPUShaderProgramPtr createShaderProgram (const GPUShaderProgramDescriptor &descriptor) final
 
GPURenderTargetPtr createRenderTarget (const GPURenderTargetDescriptor &descriptor) final
 
GPUBufferPtr createBuffer (const GPUBufferDescriptor &descriptor) final
 
GPUImagePtr createImage (const GPUImageDescriptor &descriptor) final
 
GPUSamplerPtr createSampler (const GPUSamplerDescriptor &descriptor) final
 
GPUFencePtr createFence (const GPUFenceDescriptor &descriptor) final
 
GPUTimerQueryPtr createTimerQuery (const GPUTimerQueryDescriptor &descriptor) final
 
GPUOcclusionQueryPtr createOcclusionQuery (const GPUOcclusionQueryDescriptor &descriptor) final
 
GPUSwapchainPtr createSwapchain (const GPUSwapchainDescriptor &descriptor) final
 
const GPURenderTargetPtr & getNextRenderTarget () const
 
const GPURenderPassPtr & getDefaultRenderPass () const
 
GPUCommandQueuePtr getGraphicsQueue () final
 
GPUCommandQueuePtr getTransferQueue () final
 
GPUCommandQueuePtr getComputeQueue () final
 
NLRenderAPI & getRenderAPI ()
 
- Public Member Functions inherited from CeresEngine::GPUDevice
 GPUDevice (ExecutionContext &transferExecutionContext, const GPUDeviceInfo &information, const GPURenderingCapabilities &capabilities)
 Creates a new Device instance.
 
 ~GPUDevice () override=default
 Destroys the device object.
 
 GPUDevice (const GPUDevice &)=delete
 Deleted copy constructor.
 
GPUDevice & operator= (const GPUDevice &)=delete
 
 GPUDevice (GPUDevice &&)=delete
 Deleted move constructor.
 
GPUDevice & operator= (GPUDevice &&)=delete
 
virtual Async< GPUBufferPtr > createBufferAsync (const GPUBufferDescriptor &descriptor)
 Creates a new Buffer object asynchronously.
 
virtual Async< GPUImagePtr > createImageAsync (const GPUImageDescriptor &descriptor)
 Creates a new Image object asynchronously.
 
- Public Member Functions inherited from CeresEngine::GPUObject
 GPUObject ()=default
 
virtual ~GPUObject ()=default
 
 GPUObject (const GPUObject &)=delete
 
GPUObject & operator= (const GPUObject &)=delete
 
 GPUObject (GPUObject &&)=delete
 
GPUObject & operator= (GPUObject &&)=delete
 
void retain () noexcept
 Retains the object by increment it's reference count by one.
 
bool release () noexcept
 Releases the object by decrementing it's reference count by one.
 

Private Attributes

NLRenderAPI & mRenderAPI
 The owning NLRenderAPI instance.
 
ThreadPool NLransferExecutor {1}
 The executor used to run the transfer operations on.
 
GPUDeviceInfo mInformation
 The The device information structure.
 
GPURenderingCapabilities mCapabilities
 
NLCommandQueuePtr mCommandQueue
 The Null graphics queue.
 
GPURenderPassPtr mDefaultRenderPass
 The default render pass.
 
GPURenderTargetPtr mDefaultRenderTarget
 The default render target object.
 

Friends

class NLCommandQueue
 

Additional Inherited Members

- Static Public Member Functions inherited from CeresEngine::NLObject< NLDevice, GPUDevice >
static RC< NLDevice > cast (const RC< GPUDevice > &ptr)
 Casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static NLDevice & cast (GPUDevice &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const NLDevice & cast (const GPUDevice &object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static NLDevice * cast (GPUDevice *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const NLDevice * cast (const GPUDevice *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static RC< NLDevice > safeCast (const RC< GPUDevice > &ptr)
 Safely casts a RC containing a ParentType pointer to a pointer to a pointer to a ChildTypeName.
 
static NLDevice * safeCast (GPUDevice *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
static const NLDevice * safeCast (const GPUDevice *object)
 Casts a object of type ParentType to a object of type ChildTypeName.
 
- Public Attributes inherited from CeresEngine::GPUDevice
ExecutionContext & transferExecutionContext
 
const GPUDeviceInfo & information
 The The device information structure.
 
const GPURenderingCapabilities & capabilities
 The device capabilities structure.
 
- Protected Member Functions inherited from CeresEngine::GPUObject
virtual void destroy () noexcept
 A internal method called by the system when the object reference count reaches zero.
 

Detailed Description

Null RenderAPI device object.

Constructor & Destructor Documentation

◆ NLDevice()

CeresEngine::NLDevice::NLDevice ( NLRenderAPI &  renderAPI)
explicit

◆ ~NLDevice()

CeresEngine::NLDevice::~NLDevice ( )
final

Member Function Documentation

◆ createBuffer()

GPUBufferPtr CeresEngine::NLDevice::createBuffer ( const GPUBufferDescriptor &  descriptor)
finalvirtual

◆ createCommandBuffer()

GPUCommandBufferPtr CeresEngine::NLDevice::createCommandBuffer ( const GPUCommandBufferDescriptor &  descriptor)
finalvirtual

◆ createComputePipeline()

GPUComputePipelinePtr CeresEngine::NLDevice::createComputePipeline ( const GPUComputePipelineDescriptor &  descriptor)
finalvirtual

◆ createFence()

GPUFencePtr CeresEngine::NLDevice::createFence ( const GPUFenceDescriptor &  descriptor)
finalvirtual

◆ createGraphicsPipeline()

GPUGraphicsPipelinePtr CeresEngine::NLDevice::createGraphicsPipeline ( const GPUGraphicsPipelineDescriptor &  descriptor)
finalvirtual

◆ createImage()

GPUImagePtr CeresEngine::NLDevice::createImage ( const GPUImageDescriptor &  descriptor)
finalvirtual

◆ createOcclusionQuery()

GPUOcclusionQueryPtr CeresEngine::NLDevice::createOcclusionQuery ( const GPUOcclusionQueryDescriptor &  descriptor)
finalvirtual

◆ createPipelineLayout()

GPUPipelineLayoutPtr CeresEngine::NLDevice::createPipelineLayout ( const GPUPipelineLayoutDescriptor &  descriptor)
finalvirtual

◆ createRenderPass()

GPURenderPassPtr CeresEngine::NLDevice::createRenderPass ( const GPURenderPassDescriptor &  descriptor)
finalvirtual

◆ createRenderTarget()

GPURenderTargetPtr CeresEngine::NLDevice::createRenderTarget ( const GPURenderTargetDescriptor &  descriptor)
finalvirtual

◆ createSampler()

GPUSamplerPtr CeresEngine::NLDevice::createSampler ( const GPUSamplerDescriptor &  descriptor)
finalvirtual

◆ createShader()

GPUShaderPtr CeresEngine::NLDevice::createShader ( const GPUShaderDescriptor &  descriptor)
finalvirtual

◆ createShaderProgram()

GPUShaderProgramPtr CeresEngine::NLDevice::createShaderProgram ( const GPUShaderProgramDescriptor &  descriptor)
finalvirtual

◆ createSwapchain()

GPUSwapchainPtr CeresEngine::NLDevice::createSwapchain ( const GPUSwapchainDescriptor &  descriptor)
finalvirtual

◆ createTimerQuery()

GPUTimerQueryPtr CeresEngine::NLDevice::createTimerQuery ( const GPUTimerQueryDescriptor &  descriptor)
finalvirtual

◆ getComputeQueue()

GPUCommandQueuePtr CeresEngine::NLDevice::getComputeQueue ( )
finalvirtual

◆ getDefaultRenderPass()

const GPURenderPassPtr & CeresEngine::NLDevice::getDefaultRenderPass ( ) const
inline

◆ getGraphicsQueue()

GPUCommandQueuePtr CeresEngine::NLDevice::getGraphicsQueue ( )
finalvirtual

◆ getNextRenderTarget()

const GPURenderTargetPtr & CeresEngine::NLDevice::getNextRenderTarget ( ) const
inline

◆ getRenderAPI()

NLRenderAPI & CeresEngine::NLDevice::getRenderAPI ( )
inline
Returns
The owning NLRenderAPI instance.

◆ getTransferQueue()

GPUCommandQueuePtr CeresEngine::NLDevice::getTransferQueue ( )
finalvirtual

Friends And Related Symbol Documentation

◆ NLCommandQueue

Member Data Documentation

◆ mCapabilities

GPURenderingCapabilities CeresEngine::NLDevice::mCapabilities
private

◆ mCommandQueue

NLCommandQueuePtr CeresEngine::NLDevice::mCommandQueue
private

The Null graphics queue.

◆ mDefaultRenderPass

GPURenderPassPtr CeresEngine::NLDevice::mDefaultRenderPass
private

The default render pass.

◆ mDefaultRenderTarget

GPURenderTargetPtr CeresEngine::NLDevice::mDefaultRenderTarget
private

The default render target object.

◆ mInformation

GPUDeviceInfo CeresEngine::NLDevice::mInformation
private

The The device information structure.

◆ mRenderAPI

NLRenderAPI& CeresEngine::NLDevice::mRenderAPI
private

The owning NLRenderAPI instance.

◆ NLransferExecutor

ThreadPool CeresEngine::NLDevice::NLransferExecutor {1}
private

The executor used to run the transfer operations on.


The documentation for this class was generated from the following file: